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The Night Shift's 2024 Roadmap

So there it is! The plan for this year, now you may want to dive a little deeper into what each feature may include.


Shifts

Let's talk about the new shifts, now whilst I don't want to dive into too much detail (A. spoilers, B. still figuring things out), I would like to expand on what I mean by more shifts.

These shifts will be taking you all around the store, from storage, to HR, to the store front. Room names pending. New shifts will include new areas to navigate, new items to pick up and/or interact with, and new mannequins to be afraid of (there are some really scary ones in the pipeline). There will be new tasks to complete, and new side tasks that you can choose to complete as well.


Story

The story is still developing, but I plan to inject new story with each shift. The story might change over the course of development, however if story beats change in a level that has been released I will make sure to give notice - incase you don't want to miss anything. The story will also branch at certain points, giving access to items, areas and tasks. This will mean that no two playthroughs will be the same - how exciting!


Other

- Save and Load Progress currently only your settings save. But I understand how annoying it is to get so far in to a shift, lose right at the end, and having to restart it. As mentioned a few weeks ago, save and load is partially implemented so is planned for the first Major Update in July.

- Steam Cloud is planned to be implemented when you can effectively save and load your progress

- More Steam Achievements

- Controller Support

- Localisation

- and more...


If you have any questions or feedback about the roadmap and/or the current state of the game, please reach out on either Discord or Steam Discussions.


Thanks for all your support so far.


Chat soon,

Marty

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